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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 27 Oct 2018 at 3:13am
I actually normally prefer stealth combat - I sneak everywhere I can in Skyrim and Fallout 4 for instance - I just don't think it was executed that well in Shadow. Like when you do a stealth kill Lara will sometimes drag the body into nearby cover, but not always and there being no option to manually do it. Puts enemies on alert to see a body lying around. Actually I also found that even when they were patrolling normally and I was fully in cover they had a habit of suddenly walking directly to where I was, even when it wasn't an obvious patrol path. And when they do that it's very hard to get away from them again without being seen. Those mind control arrows were something of a life saver actually. I should have remembered them in the final boss fight, but I was too boss trying to dodge everything and get a few shots in on the actual boss. 

Also in that stealth section one time when they spotted me I actually ran back to the previous section to wait for them to go off alert like they normally do and they never did in that section, they just camped out at the gap you squeeze through making it impossible to return to that area without immediately getting cut down. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 26 Oct 2018 at 10:28am
I actually LOVED that extended stealth sequence, despite usually sucking at and hating stealth. I don't think I even got caught once, which is a total surprise for me. I love how it gradually built up, starting with just pure stealth, then slowing giving you more options, until you were able to start mind controlling enemies, and then eventually it turned into a huge shootout. That was actually my favorite sequence in the entire trilogy LOL 

The last boss was a bit disappointing, I agree with that. It's weird, because both the opening and ending were a tad disappointing for me, but I loved everything else.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 26 Oct 2018 at 5:52am
Just finished Shadow of the Tomb Raider. I have to say that in the end I have mixed feelings that lead me to conclude it the weakest game of this reboot series so far. Aside from technical issues I've already talked about, the combat was lacking. Not so much in amount but when it was there it felt really jarring to me. Almost half-arsed even. As the combat was good in the last two games I'm not sure what went wrong here, but it felt considerably more clunky to perform and I found that most encounters were a real pain in the arse, especially when the game tried to force stealth, such as one particular big encounter where the game decided it would be a good point to make you lose all your weapons just before except for your knife and climbing axe (rather useless as weapons go in the game, since by the time you kill anyone with it the rest of the enemies have located you and shot you while kill animated are playing). I despised that encounter as it absolutely forced you to complete it never breaking stealth which led to me dying maybe a dozen times before I managed to clear that area. Before you had weapons to fall back on, but there it was suddenly impossible. Given how few and far between encounters in the game are I have to conclude that as bad game design. If they'd been more enemies around and more chances to get used to stealth maybe it would have worked better, but it was really just a really annoying sequence. The boss fight at the end of the game was also really bad for the opposite reason, since the game put all this reliance on stealth which was of very, very limited use then, since even in the first phase of the fight before the boss even attacks it was very rare that you could get an enemy alone to take them out with alerting another. 

I liked the exploration side of the game and most of the levels were good, though I feel the game peaked in that regard early with the Peruvian Jungle. In truth I felt the game took a downturn along with its FPS as soon as it got to Kuwaq Yaku. 


Edited by adg211288 - 26 Oct 2018 at 11:04am
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2018 at 1:34pm
I'm honestly not sure how well Witcher 3 ran when I first had it as I hadn't discovered the FPS counter on Steam then, but it never seemed to stutter. Dialogue's were slower because of Hairworks (which still has some drops on my current PC - I just leave it off these days), but I have to admit that there was one patch where afterwards a lot of people said the game ran worse and I experienced it too and I've always had to apply certain GPU teaks and ini changes to get near flawless 60FPS now, but I do get that after applying them. I haven't found any tweaks that have made a significant different in Shadow of the Tomb Raider yet. I applied some this morning, but they haven't changed much that I can tell. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2018 at 1:17pm
Yeah, that does sound like it would be extremely annoying to deal with. Now that I have a laptop that can play reasonably high spec games, I've gone through some of that as well, where a game would be listed as having less demanding specs than games I can run flawlessly, but then I try it and get stuck with sub 30FPS, and have to play around with settings for sometimes up to an hour, to see if I can even get it to be salvageable or not. That's one reason I prefer console gaming: Less FPS overall, but at least it doesn't give you a headache trying to get games to work, sometimes. 

And while I complain about games like AC: Odyssey and Witcher 3 on PS4, those are generally exceptions, where most games tend to be fine, with maybe minor glitches, and certainly no massive performance drops like those games. Even the infamous Andromeda only had one bad glitch for me (I couldn't load my file if I had saved in the Nomad) and otherwise ran perfectly fine.


Edited by DippoMagoo - 22 Oct 2018 at 1:19pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2018 at 11:28am
So have I. I was never much into the series in its earlier incarnations. I was never much good at the titles on PS1 (only really had access to IV though) and the only older game I've come close to completing is Anniversary (rage quit near the end over one jump that I just could not get right and never went back). I had some progress on Underworld but then my RSI flared up and I had to leave gaming off for quite a while and never picked it up again. TR2013 is what made me a fan of the series and it would be a real shame to see the franchise killed prematurely like too much others, including Mass Effect. 

The thing here is that PC gamers especially have been burned way too often by poorly optimised games that require patch after patch before they become even close to playable, so a lot of us are very wary now about buying any game early. And apparently those that do are the type to start throwing their toys out their prams when a discount gets offered and besmirch the game's rep on Steam over a few lost £$£$£. 

I would not have bought it yet if the sale price minus the trading card money I had built up hadn't worked the price of the complete edition down to about what I'd have been happy paying for it, but even so I do still feel a bit burned by it because even though the game itself is great the performance issues just get more and more horrendous. My all time low on FPS, using a GTX 1070 which is a better card that the recommend spec states, is now a measly 7 FPS and it's also now started stuttering even when the average frame rate is well above 60. This is why a game's sales often aren't up to the dev and publisher's expectations: they're releasing inferior products. It's not a dig at Shadow in particular, because Andromeda ran like shit in some locations at first including the Tempest, most of which were fixed by the time of my recent second playthrough. Same deal with Dishonored 2, which actually got worse again after some patches for me. It's a plague with anything that is supposed to be AAA it seems and that's why a lot of us won't pay top asking price or buy on day one now. We've learned the hard way that it's not worth it. I can honestly say that even though I am having fun with Shadow of the Tomb Raider that if I'd have realised that the problems were going to this severe that I'd have waited a bit longer and hoped much patches managed to stabilise the performance. It's not an issue with my rig, because even lowest settings, which look absolutely shit, can't managed a stable 60FPS in the Hidden City. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2018 at 10:29am
It did get discounted very quickly, for that kind of game. The real concern is, that's probably a sign the game's sales bombed hard, so the series might be over, at least in this form. Which would suck, because I never got into the series before, but I've loved these past three games.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 22 Oct 2018 at 1:48am
People are really fucking sad. I just found out the real reason why Shadow of the Tomb Raider's approval rating on Steam dropped so much: review bombing. The reason? People are pissed that it's got a discount already. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 21 Oct 2018 at 1:32am
I think it's another case where it's just been terribly optimised on PC. I'm saying this because even turning down the settings to lowest doesn't even fully fix matters. And lowest looks really bad on this game. I can tolerate it when it's flitting down into the 50's and even the 40's but when it goes below 30 that's when it becomes hard to play. 

But as a game itself I'm enjoying it. The puzzles have made me have think sometimes and the combat when it is there actually seems a lot tougher compared to the last two games, though this does ram home a reliance on stealth and adds a pressure not to screw up in that regard or you'll get taken down quickly, so I guess I have some mixed feelings in that regard. I'm slightly reminded of the game I Am Alive that requires you to take the enemies in each encounter out in a certain way and even a certain order if you're to have any hope of progressing in the level. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 20 Oct 2018 at 5:58pm
That sucks. I obviously couldn't have predicted that, since I played on PS4 and everything seemed to be a stable 30FPS there. It certainly wasn't dropping to 1FPS sometimes, like AC: Odyssey. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 20 Oct 2018 at 4:14am
And the performance of Shadow of the Tomb Raider just gets worse and worse. Sub-30FPS and crazy unplayable stutters now I've reached the Hidden City, especially in the higher area of the map. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2018 at 1:03pm
Originally posted by adg211288 adg211288 wrote:

Going to try updating my GPU drivers to see if that helps, but it seems like this is a common issue even for players with PC's well above spec. 

Well as I feared that didn't make the slightest bit of difference. I have to turn down the graphics to the lowest possible setting to ever get close to 60FPS in this area and even then it dips all the time. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 18 Oct 2018 at 12:17pm
Well Shadow of the Tomb Raider was going great until I reached Kuwaq Yaku, then performance absolutely tanked from a steady 70-100 FPS to a choppy 30-40! It's not unplayable, but it's a ridiculous drop and far more severe than any found in Rise. 

Going to try updating my GPU drivers to see if that helps, but it seems like this is a common issue even for players with PC's well above spec. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 11:50pm
I never got past the first AC game personally. I just couldn't get on with it, though I don't recall why now, despite being intrigued by the actual story. I might try it again one day. 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 2:42pm
Yeah, I lasted about 10 hours with Shadows of Mordor, before getting sick of it. Both because it was killing my thumbs, and because it was just not fun for me, at all. That was modeled after early AC (well, anything up to Syndicate, really) and the Batman: Arkham games, where Odyssey and Origins are modeled after Dark Souls, except they're faster and don't have the stamina bar. I generally like the combat, but it gets super repetitive, plus I'm like you in that when I'm exploring or doing a mission, I'm focused entirely on that, and want nothing to do with random combat, so it's been driving me insane. It also has bounty hunters, which are super strong enemies, and they modeled that after Shadows of Mordor. Needless to say, that's my least favorite part of the game.

Weirdly enough, I remember my brother saying he hates Witcher 3's combat, because it reminds him of the Arkham combat, but to me it never felt like that at all, because it's much slower and gives you far more options than either straight up attacking or sitting around waiting for a counter, which is basically what Arkham, Mordor and early AC are.


Edited by DippoMagoo - 17 Oct 2018 at 2:44pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 2:15pm
Getting attacked all the time when I just want to explore in a game is a bit of a pet peeve in game design for me actually, so Shadow of the Tomb Raider actually sounds promising to me. I haven't got to play much yet and honestly I don't see myself doing too much tonight now, but so far I did the short scene that opens the game and now I've ended up in a town tailing someone, having just climbed a fence in cut scene. I'll try to finish that section now and then delve into the game properly tomorrow. 

RE: AC Odyssey, I remember feeling like that with Shadow of Mordor. I really wanted to like that game but the combat just ended up being insane: my hands couldn't handle it. I get problems with RSI quite easily and the combat in that game was just cramping my thumb way too fast compared to other games I use the controller for (it was far too awkward for keyboard and mouse).
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 1:36pm
Possibly LOL

Then again, without spoilers, I've seen people complain about something she does in this one, too, so complainers will always find something.

The general issue is, when going around exploring and doing side quests, there's pretty much zero enemy presence whatsoever, where in Rise you'd occasionally find enemies. In this game, all combat comes either from a couple later sidequests, or the main story path. It didn't bother me much, because I like the exploration and puzzles, anyway, but it did feel a bit weird. Honestly, though, after playing 80+ hours of AC: Odyssey, I'd take no combat, because constantly getting chased down by bounty hunters in that game is driving me absolutely insane. If anything, that games crosses the line in the opposite direction, and has way too much combat, to the point of it getting boring and tiring way before it's over.


Edited by DippoMagoo - 17 Oct 2018 at 1:40pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 1:22pm
Just about to have a first look at Tomb Raider. Just ducked out because a thought came to me when you said the mixed reviews seem to be due to the lack of combat - do you reckon these are the same people who complained that Lara killed too many people in the first two games? 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote DippoMagoo Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 12:55pm
I'm not too sure why it's getting mixed reviews on Steam (though browsing through, lack of combat seems to be a part of it) but at least for the console versions, a lot of people are comparing the current trilogy in general unfavorably to Uncharted, which I personally disagree with, because I actually think Tomb Raider has much better gameplay, and like that it isn't totally on rails all the time like Uncharted. Plus, I find Uncharted 4 in particular to be one of the most overrated games ever, as people act like it's some great example of videogame storytelling, when in reality it's damn cliche, I was able to predict every twist hours before it happened. Obviously, though, the comparisons wouldn't effect you, anyway, since you'd probably have no interest in Uncharted, with it being PS4 exclusive and all.

Meanwhile, Witcher 3 may no longer be my glitchiest game of this console gen. Assassin's Creed: Odyssey sure is giving it a run for its money in that department. There's probably less variety in glitches, but the frequency is absolutely ridiculous. I've had a few straight up crashes, times where the background when black in the middle of a conversation, for no reason, controls malfunctioning, but worst of all, every once in a while a character will get stuck somehow, causing the framerate to drop to about 1 FPS. Sometimes it recovers after a while, but at least a few times it happened, I was forced to exit out of the game and reload. The game itself is fun, though a bit annoying, but the glitches are seriously killing it for me, at this point. I at least remember Tomb Raider having zero glitches, so that helped it a lot.


Edited by DippoMagoo - 17 Oct 2018 at 12:58pm
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Post Options Post Options   Thanks (0) Thanks(0)   Quote adg211288 Quote  Post ReplyReply Direct Link To This Post Posted: 17 Oct 2018 at 11:50am
Sold. 
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