The Video/PC Game Discussion Thread |
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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I find a lot of mods to be better quality and add more to the game than official DLC's ever have.
With that said, I am most definitely against the placing of mods behind a paywall. That's not what modding has ever been about and thriving communities for Skyrim and he previous two TES games, as well as Fallout 3/New Vegas proves it. It would be fine if the system was like that of bandcamp where you can pay what you want including getting it for free, however the current system isn't good for either the mod makers or the players. The mod makers devalue their hard work for effectively selling it for a 25% cut and it's far too easy for players to exploit the system if they have ill intentions (pay for mod, download it, back up files, request refund in 24 hours, return files to Skyrim folder = free (pirated) mod) and also far too easy for players with no ill intentions to get screwed over, as mods don't always conveniently start causing problems within the first 24 hours of install. Skyrim is far too huge a game for a 24 hour refund window to be effective. I've played with mods on my Bethesda games since Morrowind and the process is hardly smooth. At the end of the day mods will never be official content whether you pay for them or not and Valve/Bethesda isn't going to care if a mod you pay for ends up screwing your save, even if between them they have 75% of what you paid for it. The responsibility is down to the mod maker who in my experience probably won't be able to help or will be unwilling to due to deciding to end support for the mod, which happens a lot in modding as the creators move onto different projects or their day job gets in the way. Already in the couple of days since this system launched problems have been evident. Mods get pulled because other mod makers take exception to a mod making money that requires their free mod to fully function and popular modders back out of the scene. Here's where I think the biggest problem is though: Skyrim mods have been free since they launched and every mod maker up until this point has still modded the game out of a labour of love rather than with profit in mind. Someone in a suit however smelled a profit to be made (exploit) and so made a deal that has caused the dynamic of the modding community to be completely changed, and not for the better. This idea stinks of corporate greed, not having mod makers interests at heart.
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Unitron
MMA Special Collaborator Honorary Collaborator Joined: 30 Apr 2014 Location: Cypress Hill Status: Offline Points: 8051 |
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To all the PC gamers, what are your thoughts about this?
I pretty much agree with all the points he makes in the video, I find nothing wrong with modders wanting money for their work but Valve shouldn't be getting a whopping 75% of the money.
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If I say fuck two more times that's forty-six fucks in this fucked up rhyme
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DippoMagoo
MMA Special Collaborator Power & Neo, Goth & Symph, Prog/AG Teams Joined: 31 Aug 2014 Location: Canada Status: Offline Points: 3051 |
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I tried it last year on PS3. Ironically enough, I was just fine with the batting (not special or anything, but I could usually get at least 3-5 runs per game,) but I was so bad at the pitching, I ended up giving up on it. Like, every time I had a decent game going, I'd somehow screw it up and either walk a bunch of guys (I really had no idea had to control the location of my pitches at all,) or give up a bunch of home runs.
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vmoore
Forum Senior Member Joined: 23 Sep 2012 Status: Offline Points: 1272 |
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anyone play mlb the show games or similar(other mlb games)? I just a few days got mlb the show 14 for my vita and am absolutly terrible at batting. i am decent enough at everything else though. anyone got any tips to help me get better at batting?
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Unitron
MMA Special Collaborator Honorary Collaborator Joined: 30 Apr 2014 Location: Cypress Hill Status: Offline Points: 8051 |
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Been mostly playing Medal of Honor on the PS1 as of late. Finally got past the level I was stuck on, and now at 50%.
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If I say fuck two more times that's forty-six fucks in this fucked up rhyme
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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With The Witcher 3 drawing ever closer I have started to replay the first two games in preparation for it. I haven't been this psyched for an upcoming game since Skyrim.
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Triceratopsoil
MMA Special Collaborator Honorary Collaborator Joined: 17 Dec 2010 Location: Canada Status: Offline Points: 4197 |
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Yeah, learning the mechanics solidly helps a lot. Best system upgrades, best ways to use crewmembers, how to deal with boarders effectively, best guns, etc
I highly recommend learning to board enemy ships properly, for the scrap bonus you get. |
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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I tried that game once and rage quit pretty quickly after losing my ship to the first thing I ran afoul of.
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bartosso
MMA Special Collaborator Honorary Collaborator Joined: 31 Dec 2010 Location: coffin on Io Status: Offline Points: 1555 |
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The amount of luck you need to even stand a chance against the ships in later sectors is a bit of an overkill to me. I mean, the game certainly requires lots of planning and strategy but if you're unlucky, nothing's gonna help you. In the last playthrough (4th of 5th so far) I've been about to make it to the last sector but I thought "one last system, nothing stood up a chance against me until now, so why not!" suddenly a ship at least twice as powerful attacks me and destroys my ship before I can even charge up the engines and get the fuck out of there ;d I would need at least 300 more scrap to pimp my ship and face that guy and it would still be tough.
I'm too proud to play on easy and apparently too lame to win on normal Still have a lot to learn about the game mechanics though. I heard people had been playing it for tens of hours before winning.
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Triceratopsoil
MMA Special Collaborator Honorary Collaborator Joined: 17 Dec 2010 Location: Canada Status: Offline Points: 4197 |
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It feels really good when you finally get your first victory in that game
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bartosso
MMA Special Collaborator Honorary Collaborator Joined: 31 Dec 2010 Location: coffin on Io Status: Offline Points: 1555 |
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I've been playing some FTL recently and man, this game's freaking hard. Awesome but hard as hell. I've promised myself I wouldn't play it anymore but I most certainly will some time soon. And I'll cry over my ship falling apart somewhere in a galaxy, far far away. Fuck this game!
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Triceratopsoil
MMA Special Collaborator Honorary Collaborator Joined: 17 Dec 2010 Location: Canada Status: Offline Points: 4197 |
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I never really got into trading, have a couple bad unusuals but that's it
Most of what I play is 6v6, it's fun |
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renkls
MMA Metal Reviewer Honorary Collaborator Joined: 31 Mar 2012 Location: home Status: Offline Points: 419 |
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Actually no, I suspect I'd rack up another 1000 hours doing that if I got into that. Instead I'm now in the trading scene more, slowly building up towards a $5000 backpack.
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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You can usually get Human Revolution pretty cheap now, at least on Steam. I've seen it come up on sale for 75% off several times.
Thing is with controls, on PC with Keyboard and Mouse being used, most games stick to the same basic rules regarding what button does what, with occasional minor variations, such as a use key being E or F. For example in an FPS shoot is left mouse and aim with iron sights is right mouse. And that works wonderfully. But then you get a game like Bioshock Infinite, where aim is moved to Z on the keyboard, which is incredibly awkward to use (I remapped mine back to the right mouse where it belongs and moved Vigors to the middle mouse). I can't remember exactly but I think the first Deus Ex used something even more stupid like the [ or ] keys. Human Revolution though controls great, though it is another game where aim is not right mouse (it's middle mouse which it's much of a big deal) but that never matters to me in that game as I've never played it in FPS style. Stealth is much safer as it can be quite unforgiving if you get caught out of cover (cover shooting is 3rd person).
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ProgMetaller2112
Forum Senior Member Joined: 19 Jan 2013 Location: Pacoima,CA,USA Status: Offline Points: 2490 |
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^^^ Video Games. Psshh!
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"Before you see the light you must die!!!!!!!!!!" - Slayer
"Today is born the seventh one, born of woman, the seventh son" - Steve Harris |
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Unitron
MMA Special Collaborator Honorary Collaborator Joined: 30 Apr 2014 Location: Cypress Hill Status: Offline Points: 8051 |
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^^I'll need to give Human Revaloution a try, sounds a lot better then the first one. I have many issues with the first one beyond the controls, I'll need to review it sometime.
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If I say fuck two more times that's forty-six fucks in this fucked up rhyme
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Triceratopsoil
MMA Special Collaborator Honorary Collaborator Joined: 17 Dec 2010 Location: Canada Status: Offline Points: 4197 |
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Damn dude, I've had it since launch and only have around... wow nvm, almost 1800, more than I thought ever play any competitive tf2? |
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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I have the Director's Cut of Human Revolution as well as the original. Boss fights were changed. Not sure if they were improved that much but there are other options for dealing with them now. They're still probably the weakest part of the game. Hopefully the new game does them better, or better still does away with them entirely. Still the ones in HR are good compared to the lone boss fight I just had to do in Thief. That was utterly ridiculous IMO, it completely threw off the whole pace of the game.
The best part of the new version of Human Revolution is that the DLC The Missing Link is properly integrated (IMO, it should have been in the first place). On the downside the new version was apparently based off an older build of the original and reintroduced bugs that was patched once. I know I encountered bugs when playing it that never occurred for me on the original, which was actually one of the most stable gaming experiences I've ever had.
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DippoMagoo
MMA Special Collaborator Power & Neo, Goth & Symph, Prog/AG Teams Joined: 31 Aug 2014 Location: Canada Status: Offline Points: 3051 |
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I didn't like the first one much either, mostly because of the weird controls, like Adam mentioned. Human Revolution controls much better, and is more of a mix of stealth/third-person cover shooting, with very tactical combat, so it fits my style a bit better. Aside from the really horrible boss fights (which were apparently improved in the special edition), the game was awesome. It also had my favorite hacking system ever, which was pretty much a little mini-game in its own right. I really hope they bring that back for the sequel.
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adg211288
Forum Admin Group Black Metal, Prog/AG Teams Joined: 05 Nov 2010 Location: United Kingdom Status: Offline Points: 22008 |
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And I thought I was bad with my 780 hours on Skyrim.
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